This Beta version is not feature complete yet. My intention to support small-breasted integrated Intel GPUs (which are used in tens of millions of MacMinis and MacBook Airs) didn't make things easier. So I had to spend a lot of time searching for wired work arounds. It looks like Apple didn't have developers of 3D animation apps on their radar when they created Metal. While the port to Apple Silicon was quite easy the port from OpenGL to Metal turned out to be a true nightmare. And that was actually the only goal of v8, to bring Cheetah3D safely on the other side of the river (Apple Silicon and Metal). Nevertheless I think that I've finally reached the point were v8 is better than v7. Unluckily that was unavoidable due to a myriad of reasons. I'm truly sorry that the native Apple Silicon and Metal version took so long.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |